In the system of coordinates where the observer O is in the point
and the projection screen has equation Y=d:
Given the real points
we have their perspective projections
; taking a linear combinations of them
we can locate the corresponding projected real point
on the real line joining
.
Using the notation for each coordinates of the new real point
and for the original real points ,
we have the Perspective correct mapping :
Wich is very different from the simple Affine texture mapping :